AI Insights · Timothy · September 2022
Top 5 Chibi Games on Android in the Middle East Q3 2022
Explore the performance of the top 5 Chibi games on Android in the Middle East during Q3 2022, with insights on weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 Chibi games on Android in the Middle East showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each app fared during this period, based on data from Sensor Tower.
Pou from Zakeh saw its weekly downloads peak at approximately 23K in early August before gradually declining to around 7.9K by the end of September. The app's weekly revenue peaked at $96 in mid-July but fluctuated between $16 and $57 for most of the quarter. In terms of weekly active users, Pou maintained a strong base of over 500K users in July, which slightly decreased to around 447K by the end of September.
Fluvsies - A Fluff to Luv by TutoTOONS experienced a peak in weekly downloads in mid-July with over 20K downloads, but this number gradually declined to about 6.8K in late September. Weekly revenue for the app showed a steady increase, reaching up to $68 by the end of August before settling around $26 by the end of September. Active users peaked at around 89K in mid-July but saw a decline to approximately 45K by the end of the quarter.
Om Nom: Run from ZeptoLab experienced a significant spike in weekly downloads in mid-August, reaching up to 8.4K, before falling to about 2.6K by late September. The app's weekly revenue showed a consistent upward trend, peaking at $89 in mid-August. Weekly active users increased from around 9K in late June to a peak of approximately 17.3K in late August, before declining to about 9.9K by the end of September.
Moy 7 - Virtual Pet Game by Frojo Apps had a steady weekly download rate, peaking at about 6.3K in early August before dropping to approximately 2.8K by late September. Active users for the app increased from around 10.8K in late June to a peak of 12.8K in mid-August, with a slight decline to about 8K by the end of September.
Cut the Rope, another title from ZeptoLab, maintained steady weekly downloads throughout the quarter, peaking at around 6.2K in late July. Weekly revenue fluctuated, peaking at $78 in early July and stabilizing around $45 by the end of September. The app’s weekly active users hovered around 9.7K in late June, peaking at about 11.2K in late July, and ending the quarter at approximately 8.1K.
For more in-depth insights on app performance, visit Sensor Tower.